This Week’s Mass Effect 3 Multiplayer Changes Increase And Decrease Weapon Stats

You probably didn’t know this, but every week there are changes made to Mass Effect 3′s multiplayer. Here are this week’s changes.

Mass Effect 3 Game Designer Eric Fagnan posted the latest multiplayer balance changes on the official Mass Effect 3 forums. The changes included buffs (increase in power) and nerfs (decrease in power) in weapons and biotic powers. They are as follows:

N7 Typhoon Assault Rifle

  • Damage multiplier when fully ramped up decreased from [2.0x] to [1.5x]

N7 Indra Sniper Rifle

  • Damage increased from [62.6-78.2] to [72.6-92.2]

Prothean Particle Beam Assault Rifle

  • Damage increased from [17.2-21.4] to [19.2-25.8]

Smash Power

  • Base cooldown increased from 5 to 8 seconds

Devastator Mode Power

  • Base rate of fire bonus decreased from 15% to 10%

Incinerate Power

  • Base damage increased from 300 to 330

Carnage Power

  • Base damage increased from 315 to 350

Pull

  • Impact damage for all kits with pull is now 100 to match Asari Justicar
  • Rank 3 duration bonus increased from 40% to 50%
  • Evolve 1 duration bonus increased from 50% to 100%
  • Evolve 2 radius bonus increased from 2m to 2.5m
  • Evolve 3 lifted damage per second increased from 20 to 75
  • Evolve 4 extra damage done to targets increased from 25% to 30%
  • Evolve 5 biotic combo damage bonus increased from 50% to 75%
  • Evolve 6 recharge bonus increased from 60% to 150%

Gold and Platinum Difficulties

  • Enemy shield/barrier damage gates on weapon damage reduced from 100% to 90%, which means 10% of the remaining weapon damage after impacting shields/barriers will pass through to health.

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