You probably didn’t know this, but every week there are changes made to Mass Effect 3′s multiplayer. Here are this week’s changes.
Mass Effect 3 Game Designer Eric Fagnan posted the latest multiplayer balance changes on the official Mass Effect 3 forums. The changes included buffs (increase in power) and nerfs (decrease in power) in weapons and biotic powers. They are as follows:
N7 Typhoon Assault Rifle
- Damage multiplier when fully ramped up decreased from [2.0x] to [1.5x]
N7 Indra Sniper Rifle
- Damage increased from [62.6-78.2] to [72.6-92.2]
Prothean Particle Beam Assault Rifle
- Damage increased from [17.2-21.4] to [19.2-25.8]
Smash Power
- Base cooldown increased from 5 to 8 seconds
Devastator Mode Power
- Base rate of fire bonus decreased from 15% to 10%
Incinerate Power
- Base damage increased from 300 to 330
Carnage Power
- Base damage increased from 315 to 350
Pull
- Impact damage for all kits with pull is now 100 to match Asari Justicar
- Rank 3 duration bonus increased from 40% to 50%
- Evolve 1 duration bonus increased from 50% to 100%
- Evolve 2 radius bonus increased from 2m to 2.5m
- Evolve 3 lifted damage per second increased from 20 to 75
- Evolve 4 extra damage done to targets increased from 25% to 30%
- Evolve 5 biotic combo damage bonus increased from 50% to 75%
- Evolve 6 recharge bonus increased from 60% to 150%
Gold and Platinum Difficulties
- Enemy shield/barrier damage gates on weapon damage reduced from 100% to 90%, which means 10% of the remaining weapon damage after impacting shields/barriers will pass through to health.
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